Graduate Student, Systems Design Engineering
Vision and Image Processing Lab, University of Waterloo
Office: 2038B, East Campus 4 (EC4) Building
Bio: My research focus revolves around the intersection of Computer Vision, Machine Learning, and Computer Graphics,
particularly in the realm of 3D Human Modeling.
I'm captivated by the prospect of enhancing our capacity to craft, manipulate, and control 3D human models through the application of modeling priors and
diffusion models. This interest drives my pursuit to build robust systems that enable editability and precise control within
the domain of 3D human representation, expanding from image observations and extending by reconstructing scenes, further enriching the depth and realism
of the reconstructed environments.
Currently, I am a research Master's student at the
Vision & Image Processing Lab under the supervision of
Dr. John S Zelek. I'm jointly working with the Baltimore Orioles of Major League Baseball (MLB) towards developing robust
monocular 3D human modeling solutions for quantitative analysis of baseball players to improve player performance, enable better strategic decisions, and
aid in injury prevention.
My research interests also include unique Player Identification in low-resolution broadcast videos,
Action Recognition, Human Pose Estimation and 3D Scene Recovery using monocular images.
Previously, I have explored diverse research topics including SLAM for UAVs, Visual Odometry, Camera Calibration, and Mechanical Designing and Simulations
for ground vehicles, UAVs and VTOLs.
Beyond academia, I am an avid cricket and chess enthusiast who also enjoys travelling, ice-skating and cycling.
Core Interests:
Sports Analysis and Pose Estimation Research
Artificial Intelligence and Robotics Lab
Robotics and Manufacturing Automation Lab
Speech and Image Processing Lab